Miscellaneous Tables

Last updated March 4, 2004


Table of Contents


Trivial List

The "trivial" levels for items made in Everquest indicate the point at which you can no longer increase your skills by making that item. You can still experience failures making trivial items, but the further beyond the trivial point you get, the fewer failures will occur.

Some of these trivial levels are pretty certain, some are just estimates, based on conflicting information. Unfortunately, I can't test out trivial levels without starting up a new tailor every time an item is in question! Just bear in mind that these are close estimates, and some items may be off a few points.


Container Comparison Table

This table isn't intended to be a complete listing of every container in the game, but rather just a way to see how tailor-made containers stack up against some of the other common containers that a player can expect to find in-game. Thanks go to Dan Day for collecting this information and granting permission to use it here.

Container Weight Slots Reduction Holds Notes
Tailor Made Containers
Hand Made Backpack 3.0 10 10% Large T
Tailored Large Bag 0.8 6 10% Large T
Tailored Small Bag 0.4 4 10% Medium T
Tailored Large Belt Pouch 0.6 6 10% Medium T
Tailored Wrist Pouch 0.3 4 10% Tiny T
Tailored Quiver 0.4 6 22% Medium T
Fleeting Quiver 0.4 6 60% Medium T
Bearskin Potion Bag 2.5 10 0% Small TC
Store Bought Containers
Tinkerer's bag 1.0 10 100% Giant S
Backpack 3.0 8 0% Large S
Large Bag 1.0 6 0% Large SM
Belt Pouch 0.4 4 0% Small S
Trade Skill Containers
Deluxe Sewing Kit 4.0 10 0% Giant SC
Large Sewing Kit 3.0 8 0% Giant SC
Small Sewing Kit 0.4 2 0% Large SC
Coldain Tanner's Kit 2.0 8 0% Giant SC
Fletching Kit 2.0 8 0% Large SC
Spit 3.0 6 0% Giant SC
Looted/Quested Containers
Rallic Pouch 1.0 10 85% Giant LQ
Bootstrutter's Framed Pack 2.5 10 10% Large LNQ
Archeologist's Pack 0.4 6 25% Large LM
Shralok Pack 0.4 8 25% Giant LM
Bag of Sewn Evil-Eye 3.0 8 70% Large LM
Light Burlap Sack 3.0 8 65% Large LM
Notes: L = Lore, C = Combinable, N = No Drop, Q = Questable
M = Mob drop, T = Tradeskill made, S = Storebought


Armor Class Comparison Table

This table is a quick guide to how the simpler tailor-made armors stack up against the low end lootable and vender-bought armors.

  Cloth(1) Patchwork Raw Silk Leather(2) Studded Cured Mesh(3) Reinforced
Face 1 2 2 2 3 2 2 4
Neck 1 2 2 3 4 3 4 5
Wrists 1 2 2 3 4 3 3 5
Shoulders 1 2 2 3 4 3 3 5
Waist 1 2 2 3 4 3 3 5
Arms 2 3 3 4 5 4 4 6
Hands 2 3 3 4 5 4 4 6
Feet 2 3 3 4 5 4 n/a 6
Head 2 3 3 4 5 4 4 6
Back 2 3 3 4 5 4 4 6
Legs 3 4 4 5 6 5 5 7
Chest 4 6 6 8 9 8 8 11

(1) Included for reference. Available from merchants or as loot.
(2) Included for reference. Rawhide and leather are same AC, but leather is lighter and more expensive. Available from merchants or as loot.
(3) Included for reference. Available only as loot.